Bad at Goodbyes
bitzeros_blackbox_s
Auftragstext aus dem Spiel
Got a big job for a big player. We’re in the process of making someone disappear, like completely vanish, and a part of that is recovering the blackbox from the “accident” that they had recently over at Location · Address.
Only problem is, seems the people this person hired to stage the accident have gotten it in their heads that there’s more money to be made. So much so that they’re still keeping tabs on the now deceased’s ship.
These guys aren’t playing around either. You’ll need a couple of friends to help you do this. But if you can get the blackbox out of there and into our hands by dropping it at Destination · Target · Address, we can really make it worth your while.
-Bit Zeros
Only problem is, seems the people this person hired to stage the accident have gotten it in their heads that there’s more money to be made. So much so that they’re still keeping tabs on the now deceased’s ship.
These guys aren’t playing around either. You’ll need a couple of friends to help you do this. But if you can get the blackbox out of there and into our hands by dropping it at Destination · Target · Address, we can really make it worth your while.
-Bit Zeros
4 Fassungen in den Spieldateien
Direkt aus den Spieldateien. Hervorgehobenes betont das Spiel selbst; gestrichelte Kästen sind Werte, die es je Auftrag einsetzt.
Die Spieldatei enthält für diesen Auftrag keinen Zieltext — er entsteht zur Laufzeit. Den meisten Aufträgen geht es so. Ein Walkthrough ist die einzige Möglichkeit, die Schritte festzuhalten.
Walkthroughs
Noch kein Walkthrough
Ein Walkthrough zeigt den Auftrag Schritt für Schritt, mit Bildern — genau das, was die Spieldateien nicht hergeben.
Registrieren um einen zu schreiben — dauert eine Minute.