Crusader Industries Mercury
fleetweek2950_holoviewer_mercury · LIVE
Im Spiel seit Build 12344265
(26 August 2026).
· 8 Fassungen erfasst.
Andere Kanäle: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Fassungen
12913470
Alpha 4.10.2 15 Oct 2026
unverändert
12881860
Alpha 4.10.2 9 Oct 2026
unverändert
12660092
Alpha 4.10.1 5 Oct 2026
unverändert
12572603
Alpha 4.10.0 12 Sep 2026
unverändert
12568521
Alpha 4.10.0 7 Sep 2026
unverändert
12545750
Alpha 4.10.0 31 Aug 2026
unverändert
12519617
Alpha 4.10.0 27 Aug 2026
unverändert
12344265
26 Aug 2026
erstmals erfasst
Crusader Industries Mercury
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Good intel is the key to victory. That’s why the UEE Navy is seeking to increase the presence of the Crusader Industries Mercury Star Runner in its fleet this year. Already battle proven on several classified missions, the Mercury has delivered key strategic updates to our forces along the front, including Admiral Bishop himself, that have been the key to multiple hard-earned victories. Especially in “red systems” where comm networks may be non-existent, the Mercury’s ability to carry classified encrypted information has been a boon time and again.
Additionally, thanks to Crusader’s inclusion of a programmable kill switch and optimized security configurations, there is a significantly reduced chance of highly classified information falling into enemy hands. Pair that with the Mercury’s speed, precision, and cutting-edge countermeasures, it becomes easy to see why Navy Intelligence Officers have come to rely on this star runner for ensuring that information is delivered on time and intact.
Additionally, thanks to Crusader’s inclusion of a programmable kill switch and optimized security configurations, there is a significantly reduced chance of highly classified information falling into enemy hands. Pair that with the Mercury’s speed, precision, and cutting-edge countermeasures, it becomes easy to see why Navy Intelligence Officers have come to rely on this star runner for ensuring that information is delivered on time and intact.
Eine Fassung entsteht, wenn ein Spielstand eingelesen wird. Ein Build, der an dieser Mission nichts geändert hat, steht trotzdem hier — das ist der Beleg dafür, dass nachgesehen wurde und alles gleich blieb.