RESOURCE DRIVE: SMALL SIZED HAUL
gobling_hurston_haulcargo_s · LIVE
Im Spiel seit Build 12344265
(26 August 2026).
· 8 Fassungen erfasst.
Andere Kanäle: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Fassungen
12913470
Alpha 4.10.2 15 Oct 2026
unverändert
12881860
Alpha 4.10.2 9 Oct 2026
unverändert
12660092
Alpha 4.10.1 5 Oct 2026
unverändert
12572603
Alpha 4.10.0 12 Sep 2026
unverändert
12568521
Alpha 4.10.0 7 Sep 2026
unverändert
12545750
Alpha 4.10.0 31 Aug 2026
unverändert
12519617
Alpha 4.10.0 27 Aug 2026
unverändert
12344265
26 Aug 2026
erstmals erfasst
RESOURCE DRIVE: SMALL SIZED HAUL
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HURSTON DYNAMICS OUTSOURCING
CONTRACT: Resource Drive
OUTSOURCE MANAGER: A. Carmichael
RISK ASSESSMENT: Low
Hurston needs some cargo hauled.
Any candidates must have a ship that can carry Mission Max SCU Size cargo containers. If accepted, you must head to Location · Address and collect them from the freight elevator.
Once that’s done, take them to a freight elevator at: Destination · Address · List All. Hurston coordinators will process them shortly after.
** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. **
CONTRACT: Resource Drive
OUTSOURCE MANAGER: A. Carmichael
RISK ASSESSMENT: Low
Hurston needs some cargo hauled.
Any candidates must have a ship that can carry Mission Max SCU Size cargo containers. If accepted, you must head to Location · Address and collect them from the freight elevator.
Once that’s done, take them to a freight elevator at: Destination · Address · List All. Hurston coordinators will process them shortly after.
** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. **
Eine Fassung entsteht, wenn ein Spielstand eingelesen wird. Ein Build, der an dieser Mission nichts geändert hat, steht trotzdem hier — das ist der Beleg dafür, dass nachgesehen wurde und alles gleich blieb.