Tempest II Missile
Missile Firestorm Kinetics Size 2 MISL_S02_CS_FSKI_Tempest
The Tempest was designed with nothing but annihilation in mind. Utilizing FireStorm Kinetics' targeting technology, this proximity missile locks onto a target's cross section to draw conflicts to a swift conclusion.
In-game description, from the localisation file.
Figures game files wiki
Damage1,700
Speed1,029 m/s
Flight range30.9 km
Lock time0.1 s
Lock range10.0 km
Lock cone60°
Weakest signal tracked5.0
SeekerCrossSection
Arm time1.25 s
Blast radius4.0 m
Hull HP25
Mass121.0 kg
Distortion: takes 1,000, recovers 40/s, shuts down for 26.5 s.
From Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860. On the wiki ↗

As stated by the game
Tracking SignalCross Section
Same type and size
| Item | Manufacturer | Grade | Class |
|---|---|---|---|
| 'Bullet' II Missile | Vanduul | — | — |
| Dominator II Missile | Talon | — | — |
| Ignite II Missile | Firestorm Kinetics | — | — |
| Rattler II Missile | Nova Pyrotechnica | — | — |
| StrikeForce II Missile | Thermyte Concern | — | — |
From the game files (global.ini) of the current build, as the upload tool read them, 2026-10-15. image: starcitizen.tools.