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Anvil F7C-M Super Hornet Mk I

flight-ready Combat Medium Fighter Size 2 since Patch V1.0.0

The closest to the Military load-out as is legally possible for a Civilian model, the F7C-M Super Hornet Mk I reattaches the ball turret and offers near milspec parts under the hood. Proving that two heads are better than one, a second seat has been added to split the logistic and combat duty, making the Super Hornet a truly terrifying mark to engage.

In-game description, from the localisation file.

Remember Plan a loadout on erkul ↗ On the wiki ↗ Pledge store ↗

F7C-M Super Hornet Mk I
Crew2
Cargo0 SCU
Hull HP15,450
Shield HP6,336
SCM / Max219 / 1,142
Pilot DPS2,800
In-game price—

Flight

SCM speed
219 m/s
Max speed
1,142 m/s
Boost
477 / 249 m/s
0 → SCM / Max
2.0 s / 10.6 s
Pitch / Yaw / Roll
53 / 42 / 145 °/s
Mass
76,786 kg
Dimensions
28.3 × 25.5 × 7.5 m

Quantum & fuel

Quantum speed
199,273 km/s
Spool time
5.1 s
Quantum range
98.7 Gm
Olisar → ArcCorp
3:30 min
Hydrogen fuel
3.80
Quantum fuel
0.90

Defence

Hull
15,450 HP
Shields
6,336 HP · 1,204/s
Shield type
Bubble
Armor phys / energy
×0.75 / ×0.60
Cross section
7,249 × 2,025 × 7,837
IR / EM signature
8,759 / 23,033–40,571

Weaponry

Pilot DPS
2,800 · 1,817 sustained
Pilot alpha
151
Missiles
8 · 5,200 dmg
Pilot weapons
Mantis GT-220 Gatling (853), CF-117 Bulldog Repeater (219), CF-117 Bulldog Repeater (219), Mantis GT-220 Gatling (853), CF-227 Badger Repeater (328), CF-227 Badger Repeater (328)

Inside

Inventory
1.29 SCU
Beds
0
Escape
2 ejection seats
Power budget
16 / 24.3
Cooling budget
68 / 36.3

Pledge & insurance

Standalone
$180
Warbond
—
At concept
$165 · 2013
Availability
Out of production
Insurance claim
9.7 min · expedite 4,789 aUEC

Stock loadout

Components

Quantum drive S1
Eos grade C
Power plant S1
Regulus grade C
Cooler S1
2× Bracer grade C
Radar S1
Ecouter grade C
Shield generator S1
2× AllStop grade C
Life support S1
ComfortAir ↗ grade C

Weapons

Gun mount S3
2× VariPuck S3 Gimbal Mount grade A
Gun mount S3
Anvil Hornet F7C Nose Turret grade A
Gun mount S5
C4-160f S5 Hornet Ball Turret ↗ grade A
Weapon
2× Mantis GT-220 Gatling 853 DPS
Weapon
2× CF-117 Bulldog Repeater 219 DPS
Weapon
2× CF-227 Badger Repeater 328 DPS

Ordnance

Missile rack S3
2× MSD-341 Missile Rack grade A
Countermeasures S3
Anvil Decoy Launcher ↗ grade A
Countermeasures S3
Anvil Noise Launcher ↗ grade A

What CIG says RSI Ship Matrix

flight-ready Medium Fighter Combat Small

The closest to the Military load-out as is legally possible for a Civilian model, the F7C-M Super Hornet reattaches the ball turret and offers near milspec parts under the hood. Proving that two heads are better than one, a second seat has been added to split the logistic and combat duty, making the Super Hornet a truly terrifying mark to engage.

Matrix figures: 28.3 × 25.5 × 7.5 m · 72,032 kg · crew 2 · 0 SCU · SCM 219 · afterburner 1,142 m/s · updated 2026-06-22

On RSI ↗ Brochure ↗ Trailer ↗ Galactapedia ↗

F7C-M Super Hornet Mk I

Contracts that mention this ship

None in the current build - the game names most things through placeholders.

Figures from Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860; prices via UEX; description, status and matrix figures from the RSI Ship Matrix , image: starcitizen.tools. Loadout planning is what erkul does best - this page links there rather than repeating it.