Argo SRV
flight-ready Support Recovery Size 3 since Alpha 3.21.1
In-game description, from the localisation file.
Remember Plan a loadout on erkul ↗ On the wiki ↗ Pledge store ↗
Flight
- SCM speed
- 200 m/s
- Max speed
- 1,100 m/s
- Boost
- 460 / 235 m/s
- 0 → SCM / Max
- 6.0 s / 33.2 s
- Pitch / Yaw / Roll
- 30 / 30 / 60 °/s
- Mass
- 449,970 kg
- Dimensions
- 31.5 × 21.5 × 9.5 m
Quantum & fuel
- Quantum speed
- 303,537 km/s
- Spool time
- 7.2 s
- Quantum range
- 1,048.5 Gm
- Olisar → ArcCorp
- 2:18 min
- Hydrogen fuel
- 2.30
- Quantum fuel
- 6.40
Defence
- Hull
- 34,500 HP
- Shields
- 10,000 HP · 1,900/s
- Shield type
- Bubble
- Armor phys / energy
- ×0.70 / ×0.50
- Cross section
- 19,700 × 7,881 × 8,896
- IR / EM signature
- 6,373 / 15,348–48,698
Inside
- Inventory
- 1.32 SCU
- Weapon rack
- 15 (6 rifle, 9 pistol)
- Beds
- 1
- Power budget
- 19 / 20.0
- Cooling budget
- 41 / 30.0
Pledge & insurance
- Standalone
- $165
- Warbond
- —
- At concept
- $150 · 2019
- Availability
- Time-limited sales
- Insurance claim
- 13.2 min · expedite 6,200 aUEC
- Loaners
- Mustang Alpha
Where to buy wiki · UEX
Stock loadout
Components
- Shield generator S2
- 5MA 'Chimalli' grade C
- Radar S1
- Surveyor-Lite grade C
- Quantum drive S2
- Huracan grade B
- Power plant S2
- Diligence grade C
- Cooler S2
- CoolCore grade C
- Life support S1
- ComfortAir ↗ grade C
Ordnance
- Countermeasures S1
- Aegis Gladius - Decoy Launcher ↗ grade A
- Countermeasures S1
- Aegis Gladius - Noise Launcher ↗ grade A
What CIG says RSI Ship Matrix
flight-ready Recovery Support Medium
Leave no one behind. The SRV is a specialized recovery ship built for the extremes. From search-and-rescue to moving cargo containers, its innovative tractor-beam system makes towing effortless, while enhanced shields and heavy armor ensure pilot safety in tough situations.ILW 2024 Day 1-2
Matrix figures: 31.5 × 21.5 × 9.5 m · 449,970 kg · crew 1 · 12 SCU · SCM 200 · afterburner 1,100 m/s · updated 2026-05-27

Contracts that mention this ship
None in the current build - the game names most things through placeholders.
Figures from Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860; prices via UEX; description, status and matrix figures from the RSI Ship Matrix , image: starcitizen.tools. Loadout planning is what erkul does best - this page links there rather than repeating it.