Crusader Ares Star Fighter Inferno
flight-ready Combat Heavy Fighter Size 3 since Alpha 3.15.1
In-game description, from the localisation file.
Remember Plan a loadout on erkul ↗ On the wiki ↗ Pledge store ↗
Flight
- SCM speed
- 205 m/s
- Max speed
- 1,050 m/s
- Boost
- 385 / 210 m/s
- 0 → SCM / Max
- 2.3 s / 12.0 s
- Pitch / Yaw / Roll
- 36 / 36 / 105 °/s
- Mass
- 325,001 kg
- Dimensions
- 30.0 × 27.0 × 6.0 m
Quantum & fuel
- Quantum speed
- 203,194 km/s
- Spool time
- 6.6 s
- Quantum range
- 284.9 Gm
- Olisar → ArcCorp
- 3:26 min
- Hydrogen fuel
- 8.60
- Quantum fuel
- 5.90
Defence
- Hull
- 38,600 HP
- Shields
- 21,120 HP · 4,012/s
- Shield type
- Bubble
- Armor phys / energy
- ×0.75 / ×0.60
- Cross section
- 12,794 × 2,303 × 17,608
- IR / EM signature
- 10,692 / 41,247–64,247
Weaponry
- Pilot DPS
- 4,320 · 3,685 sustained
- Pilot alpha
- 540
- Missiles
- 20 · 59,600 dmg
- Pilot weapons
- SF7B Gatling (4,320)
Inside
- Inventory
- 0.86 SCU
- Weapon rack
- 3 (2 rifle, 1 pistol)
- Beds
- 0
- Escape
- 1 ejection seats
- Power budget
- 24 / 35.1
- Cooling budget
- 138 / 52.1
Pledge & insurance
- Standalone
- $250
- Warbond
- —
- At concept
- $220 · 2019
- Availability
- Time-limited sales
- Insurance claim
- 10.3 min · expedite 7,311 aUEC
Where to buy wiki · UEX
Stock loadout
Components
- Cooler S2
- 3× Arctic grade C
- Shield generator S2
- 2× FullStop grade C
- Quantum drive S2
- Crossfield grade C
- Radar S2
- Epier grade C
- Power plant S2
- 2× Maelstrom ↗ grade C
- Life support S1
- ComfortAir ↗ grade C
Weapons
- Weapon S7
- SF7B Gatling grade A
Ordnance
- Missile rack S5
- 2× MSD-543 Missile Rack grade A
- Missile rack S7
- Ares Star Fighter Missile Launcher grade A
- Countermeasures S1
- Aegis Gladius - Decoy Launcher ↗ grade A
- Countermeasures S1
- Joker Defcon - Noise Launcher ↗ grade A
What CIG says RSI Ship Matrix
flight-ready Heavy Fighter Combat Medium
Matrix figures: 27.0 × 30.0 × 6.0 m · 325,001 kg · crew 1 · 0 SCU · SCM 205 · afterburner 1,050 m/s · updated 2026-05-27

Contracts that mention this ship
None in the current build - the game names most things through placeholders.
Figures from Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860; prices via UEX; description, status and matrix figures from the RSI Ship Matrix , image: starcitizen.tools. Loadout planning is what erkul does best - this page links there rather than repeating it.