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Drake Caterpillar Pirate

flight-ready Transporter Medium Freight Size 5

First introduced in 2871, Drake Interplanetary's Caterpillar has long proven to be a reliable, cost-effective multi-role vessel, capable of being outfitted for everything from mercantile operations to combat support. Long hailed as a hard-fought alternative to the ubiquitous Hull series, the Caterpillar is a freighter that doesn't skimp on weaponry or customization. This model features a unique livery applied by the previous owners.

In-game description, from the localisation file.

Remember Plan a loadout on erkul ↗ On the wiki ↗ Pledge store ↗

Caterpillar Pirate
Crew4
Cargo576 SCU
Hull HP91,500
Shield HP144,000
SCM / Max130 / 900
Pilot DPS—
In-game price—

Flight

SCM speed
130 m/s
Max speed
900 m/s
Boost
300 / 120 m/s
0 → SCM / Max
3.1 s / 21.8 s
Pitch / Yaw / Roll
16 / 16 / 25 °/s
Mass
1,508,063 kg
Dimensions
111.5 × 39.5 × 13.4 m

Quantum & fuel

Quantum speed
392,091 km/s
Spool time
7.7 s
Quantum range
153.6 Gm
Olisar → ArcCorp
1:47 min
Hydrogen fuel
43.20
Quantum fuel
18.80

Defence

Hull
91,500 HP
Shields
144,000 HP · 18,240/s
Shield type
Quadrant
Armor phys / energy
×0.70 / ×0.50
Cross section
12,362 × 5,952 × 45,786
IR / EM signature
12,912 / 34,853–63,693

Weaponry

Turret DPS
3,272

Inside

Inventory
12.99 SCU
Weapon rack
6 (6 rifle, 0 pistol)
Beds
4
Power budget
23 / 41.6
Cooling budget
104 / 61.6

Pledge & insurance

Standalone
$330
Warbond
—
Insurance claim
18.6 min · expedite 7,730 aUEC

Stock loadout

Components

Cooler S3
2× ThermalCore grade C
Power plant S3
Ginzel ↗ grade C
Quantum drive S3
Pontes grade C
Radar S2
FullSpec grade A
Shield generator S3
3× Stronghold grade C
Life support S3
ComfortAir Max ↗ grade C

Weapons

Gun mount S4
Remote Turret ↗ grade A
Turret S6
Manned Turret ↗ grade A
Turret S6
Manned Turret ↗ grade A

Ordnance

Countermeasures S1
Joker Defcon - Noise Launcher ↗ grade A
Countermeasures S1
Joker Defcon Flares Ammo ↗ grade A

Contracts that mention this ship

None in the current build - the game names most things through placeholders.

Figures from Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860; prices via UEX , image: cstone.space. Loadout planning is what erkul does best - this page links there rather than repeating it.