Origin 125a
flight-ready Combat Light Fighter Size 1 since Alpha 3.11.0
In-game description, from the localisation file.
Remember Plan a loadout on erkul ↗ On the wiki ↗ Pledge store ↗
Flight
- SCM speed
- 230 m/s
- Max speed
- 1,260 m/s
- Boost
- 610 / 300 m/s
- 0 → SCM / Max
- 1.5 s / 8.5 s
- Pitch / Yaw / Roll
- 65 / 52 / 150 °/s
- Mass
- 45,143 kg
- Dimensions
- 19.0 × 12.0 × 5.0 m
Quantum & fuel
- Quantum speed
- 189,309 km/s
- Spool time
- 4.6 s
- Quantum range
- 91.8 Gm
- Olisar → ArcCorp
- 3:41 min
- Hydrogen fuel
- 1.60
- Quantum fuel
- 0.90
Defence
- Hull
- 4,550 HP
- Shields
- 3,168 HP · 602/s
- Shield type
- Bubble
- Armor phys / energy
- ×0.75 / ×0.60
- Cross section
- 6,048 × 2,253 × 10,672
- IR / EM signature
- 6,406 / 16,728–30,488
Weaponry
- Pilot DPS
- 1,091 · 558 sustained
- Pilot alpha
- 87
- Missiles
- 6 · 9,600 dmg
- Pilot weapons
- CF-337 Panther Repeater (546), CF-337 Panther Repeater (546)
Inside
- Inventory
- 0.93 SCU
- Beds
- 1
- Power budget
- 16 / 21.0
- Cooling budget
- 68 / 30.0
Pledge & insurance
- Standalone
- $60
- Warbond
- —
- At concept
- $55 · 2018
- Availability
- Always available
- Insurance claim
- 4.5 min · expedite 2,526 aUEC
Where to buy wiki · UEX
Stock loadout
Components
- Shield generator S1
- AllStop grade C
- Power plant S1
- Regulus grade C
- Radar S1
- Ecouter grade C
- Quantum drive S1
- Expedition grade C
- Life support S1
- ComfortAir ↗ grade C
- Cooler S1
- 2× Bracer grade C
Weapons
- Gun mount S3
- 2× VariPuck S3 Gimbal Mount grade A
- Weapon
- 2× CF-337 Panther Repeater 546 DPS
Ordnance
- Missile rack S2
- Origin 100i Missile Rack grade A
- Missile rack S2
- Origin 125a Missile Rack grade A
- Countermeasures S2
- Origin Jumpworks Noise Launcher ↗ grade A
- Countermeasures S2
- Origin Jumpworks Noise Launcher ↗ grade A
What CIG says RSI Ship Matrix
flight-ready Light Fighter Combat Small
Matrix figures: 19.0 × 12.0 × 5.0 m · 45,143 kg · crew 1 · 2 SCU · SCM 230 · afterburner 1,260 m/s · updated 2026-05-27

Contracts that mention this ship
None in the current build - the game names most things through placeholders.
Figures from Game2.dcb via api.star-citizen.wiki, 4.10.2-LIVE.12881860; prices via UEX; description, status and matrix figures from the RSI Ship Matrix , image: starcitizen.tools. Loadout planning is what erkul does best - this page links there rather than repeating it.