Major Malfunction
bitzeroes_destroyitem_dc
In-game briefing
I won’t go into the whole long boring story of why, but there are a few bits of Location · Address that we need destroyed. The important part is that I want to pay you a hefty chunk of credits to do it. I almost feel like you should be paying us for this because of how fun it’s going to be.
Don’t even care how you get it done. Grenades, rocket launcher, day old Torpedo Burrito, it’s all the same to us.
-Bit Zeros
Don’t even care how you get it done. Grenades, rocket launcher, day old Torpedo Burrito, it’s all the same to us.
-Bit Zeros
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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