Server Not Found
bitzeroes_destroyservers_locked_dc
In-game briefing
Hey,
Got a problem we could use your help on. One of our former new-recruits did a complete crap job on a hack and wound up leaving a digital footprint so messy that it might as well be a full confession.
A remote deletion’s not going to be good enough so I want you to go to Location · Address and make sure their data servers are wiped from existence.
As if this wasn’t a big enough of a mess already, the access codes to the locked server room door are only stored physically on site. That means you’re going to have to liberate a datapad with the code on it first before you can even get close to them.
Don’t worry though. I’ll make sure the creds are worth all the hassle.
- Bit Zeros
Got a problem we could use your help on. One of our former new-recruits did a complete crap job on a hack and wound up leaving a digital footprint so messy that it might as well be a full confession.
A remote deletion’s not going to be good enough so I want you to go to Location · Address and make sure their data servers are wiped from existence.
As if this wasn’t a big enough of a mess already, the access codes to the locked server room door are only stored physically on site. That means you’re going to have to liberate a datapad with the code on it first before you can even get close to them.
Don’t worry though. I’ll make sure the creds are worth all the hassle.
- Bit Zeros
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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