Delicate Dealings
bitzeroes_theft_mines_dc
In-game briefing
I’m really hoping you’re going to agree to do this since there doesn’t seem to be too many folks eager to take on a whole bunch of proximity mines. See, there’s a score that we’ve sourced at Location · Address but the physical security is proving more difficult than expected.
If you can find a way to navigate through the mines or possibly a way to trigger them remotely, it should be relatively easy to grab the goods and make your way out of there. Drop them off at Destination · Address and you’ll get more than your fair cut of the credits for taking on the risk.
-Bit Zeros
If you can find a way to navigate through the mines or possibly a way to trigger them remotely, it should be relatively easy to grab the goods and make your way out of there. Drop them off at Destination · Address and you’ll get more than your fair cut of the credits for taking on the risk.
-Bit Zeros
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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