Legendary Info?
bitzeros_blackbox_h
In-game briefing
Don’t know if you’ve heard, but there’s a bunch of ships over at Location · Address surrounding a burnt-out ship. You curious why? I know we are.
Think you can get in that wreck, grab the blackbox, and get out? We’ll pay you for it.
Based on the number of sketchy ships in the area, you should bring some friends with to watch your ass, unless you’re some crazy solo act, but we’d prefer if you actually survived this so you can drop off the blackbox at Destination · Target · Address for us.
But hey, your call. As long as it gets done.
-Bit Zeros
Think you can get in that wreck, grab the blackbox, and get out? We’ll pay you for it.
Based on the number of sketchy ships in the area, you should bring some friends with to watch your ass, unless you’re some crazy solo act, but we’d prefer if you actually survived this so you can drop off the blackbox at Destination · Target · Address for us.
But hey, your call. As long as it gets done.
-Bit Zeros
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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