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Too Smart For Our Own Good

bitzeros_blackbox_m

In-game briefing

We were a little too smart with this one and it’s kinda backfired. Sometimes you gotta dream big, you know? Anyway. we were looking to move some encrypted data to one of our data havens and decided to hide it in a ship’s blackbox. They filled the ship with “valuable” stuff as a decoy in case it got attacked. The plan worked a little too well and the cargo might have attracted the wrong kind of attention. They stole all the cargo but missed the blackbox. Bad news is the ship is now swarming with outlaws.

The data on that blackbox is useless to them, but we need it. If you can get it back for us, we can give you a nice cut from what we make. Seems like a fair deal, right?

Head to Location · Address and after you’ve done your thing take the flight recorder to Destination · Target · Address.

-Bit Zeros

4 versions in the game files

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.

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