Easy Pickings
bitzeros_shipheist_e
In-game briefing
Get this, we were sifting through some comms and picked up some excitement about a big score. It was easy work to figure out where they're hiding a ship loaded with cargo and we figured, hey, why keep this profitable knowledge to ourselves?
Send us a few creds in finder fees and we'll send you the coordinates of the asteroid base where the ship is stashed. It’s locked inside a hangar, so you’ll need to get to it via the station’s elevators. But once inside, you’ll be able to override the lockdown at a console. Do that and it should be easy pickings.
57 65 65 76 69 6c
Send us a few creds in finder fees and we'll send you the coordinates of the asteroid base where the ship is stashed. It’s locked inside a hangar, so you’ll need to get to it via the station’s elevators. But once inside, you’ll be able to override the lockdown at a console. Do that and it should be easy pickings.
57 65 65 76 69 6c
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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