Cleaning Up a Mess
deadsaints_recoveritem_generic_003
In-game briefing
One of my crew was supposed to be picking up some goods at a dead drop just outside Levski, but they ended up coming back to me with their tail between their legs empty handed.
Anyway, long story short, turns out it all got a bit messy and some other gang ended up getting a hold of our gear and taking it to Location · Address. We can't afford to let perfectly good merchandise slip away like that, so you're gonna head over there and get it back for us. Once you've done that, take it to Destination · Target · Address and I'll get you paid.
-Twitch
Anyway, long story short, turns out it all got a bit messy and some other gang ended up getting a hold of our gear and taking it to Location · Address. We can't afford to let perfectly good merchandise slip away like that, so you're gonna head over there and get it back for us. Once you've done that, take it to Destination · Target · Address and I'll get you paid.
-Twitch
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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