High-Risk Ship Encounter
eckhart_defendship_multi_hrt · LIVE
In the game since build 12572603
(12 September 2026).
· 4 versions recorded.
Other channels: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Versions
12913470
Alpha 4.10.2 15 Oct 2026
unchanged
12881860
Alpha 4.10.2 9 Oct 2026
unchanged
12660092
Alpha 4.10.1 5 Oct 2026
unchanged
12572603
Alpha 4.10.0 12 Sep 2026
first recorded
High-Risk Ship Encounter
Show text
ECKHART SECURITY, LLC.
CONTRACTS & DISPATCH
CONTRACT TYPE: Defend Ship
APPROVAL CODE = Approval Code
FOR IMMEDIATE PROCESSING
Recently, we recommended that a client use a specific route to cross Nyx safely. Turns out it wasn’t as secure as we assumed, because a group ambushed our client’s ship. We need to get this cleaned up ASAP. Are you available to help?
Intel from the client indicates a well-organized attack, so you better be equipped to deal with experienced hostiles on this one. Hurry to Location · Address, help them survive this, and we’ll pay you well for your trouble.
Payment will be issued upon successful completion of contract.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
CONTRACTS & DISPATCH
CONTRACT TYPE: Defend Ship
APPROVAL CODE = Approval Code
FOR IMMEDIATE PROCESSING
Recently, we recommended that a client use a specific route to cross Nyx safely. Turns out it wasn’t as secure as we assumed, because a group ambushed our client’s ship. We need to get this cleaned up ASAP. Are you available to help?
Intel from the client indicates a well-organized attack, so you better be equipped to deal with experienced hostiles on this one. Hurry to Location · Address, help them survive this, and we’ll pay you well for your trouble.
Payment will be issued upon successful completion of contract.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Versions are recorded when a game build is read in. A build that changed nothing about this mission still appears here — that is the evidence that it was checked and stayed the same.