High Risk Shipment Recovery
eckhartsecurity_recovercargo_hard
In-game briefing
ECKHART SECURITY, LLC.
CONTRACTS & DISPATCH
CONTRACT TYPE: Recover Cargo
Approval code: = Approval Code
FOR IMMEDIATE PROCESSING
Got a transport in need of backup over at Location · Address. Signal was patchy, but their comms made it sound like a group of outlaws had gotten wind of what they were hauling and attempted to take it from them.
Considering the state of things before we lost contact, I'm considering this a recovery mission. Multiple hostiles are expected at the site, so a skilled crew is crucial for the success of this operation. There will be a high volume of cargo to deal with, so a ship that can carry Mission Max SCU Size cargo containers and a heavy-duty tractor beam will be needed.
Upon successful extraction of cargo, deliver to the freight elevator at Destination · Address.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
CONTRACTS & DISPATCH
CONTRACT TYPE: Recover Cargo
Approval code: = Approval Code
FOR IMMEDIATE PROCESSING
Got a transport in need of backup over at Location · Address. Signal was patchy, but their comms made it sound like a group of outlaws had gotten wind of what they were hauling and attempted to take it from them.
Considering the state of things before we lost contact, I'm considering this a recovery mission. Multiple hostiles are expected at the site, so a skilled crew is crucial for the success of this operation. There will be a high volume of cargo to deal with, so a ship that can carry Mission Max SCU Size cargo containers and a heavy-duty tractor beam will be needed.
Upon successful extraction of cargo, deliver to the freight elevator at Destination · Address.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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