RESOURCE DRIVE: GET OUR LARGE CARGO BACK
gobling_arccorp_recovercargofps_l
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A walkthrough shows the quest step by step, with screenshots — the part the game files cannot tell you.
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In-game briefing
Hey, El here.
Got a big problem. Outlaws have taken out one of our transport ships and stolen the cargo.
The resources on that ship were flagged for that UEE initiative and we’re going to be in a lot of trouble unless we get them back.
Fortunately, I had the good sense to put tags on the cargo, so we’ve managed to track it down to Location · Address. Corporate has approved a sliding pay scale based on whatever you can bring back. Ideally that’s all Items To Recover cargo boxes (all Max Box Size SCU or smaller), but we’ll take what we can get. Once you’ve got the cargo loaded up onto a decently size hauler, drop it off at a freight elevator at: Destination · Address · List All. One of my colleagues will take care of the rest.
These outlaws mean business, so make sure you’re stocked up on weapons, supplies, and a few friends before you head out.
Good luck! I’m sure you’ll do great.
Ella Tieno
Contractor Liaison Officer
ArcCorp
Got a big problem. Outlaws have taken out one of our transport ships and stolen the cargo.
The resources on that ship were flagged for that UEE initiative and we’re going to be in a lot of trouble unless we get them back.
Fortunately, I had the good sense to put tags on the cargo, so we’ve managed to track it down to Location · Address. Corporate has approved a sliding pay scale based on whatever you can bring back. Ideally that’s all Items To Recover cargo boxes (all Max Box Size SCU or smaller), but we’ll take what we can get. Once you’ve got the cargo loaded up onto a decently size hauler, drop it off at a freight elevator at: Destination · Address · List All. One of my colleagues will take care of the rest.
These outlaws mean business, so make sure you’re stocked up on weapons, supplies, and a few friends before you head out.
Good luck! I’m sure you’ll do great.
Ella Tieno
Contractor Liaison Officer
ArcCorp
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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