No Fly Zone
headhunters_bombingrun_e
In-game briefing
Some competition has taken root at Location · Address and they've really been gumming up the works for our operations in the area.
Now part of me sees some potential in the upstarts so I'm hoping to bring them into fold, but at the same time, I can't really afford to have them flying around causing trouble.
Instead, I want you to go and blow up their fuel tanks. That should keep them grounded long enough for me to talk some sense into their thick heads.
-Stows out
Now part of me sees some potential in the upstarts so I'm hoping to bring them into fold, but at the same time, I can't really afford to have them flying around causing trouble.
Instead, I want you to go and blow up their fuel tanks. That should keep them grounded long enough for me to talk some sense into their thick heads.
-Stows out
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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