Outsmarting our Enemies
headhunters_bombingrun_s
In-game briefing
We've heard news that a new gang are planning an attack on a place over at Location · Address. They figure if they can take out the fuel supplies there then it's theirs for the taking.
But little do they know that we're gonna send you in first to blow the fuel tanks so we can claim the place before they do. If it all goes to plan, we can clear the location out and stick it to that gang at the same time. Two birds, one stone.
Only problem is this place is armed to the teeth. Bring a crew and get those fuel tanks out of action. We'll take care of the rest.
-Stows out
But little do they know that we're gonna send you in first to blow the fuel tanks so we can claim the place before they do. If it all goes to plan, we can clear the location out and stick it to that gang at the same time. Two birds, one stone.
Only problem is this place is armed to the teeth. Bring a crew and get those fuel tanks out of action. We'll take care of the rest.
-Stows out
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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