Collection Notice
headhunters_bounty_003
In-game briefing
Target Name borrowed a bunch of creds from the Headhunters and thought the smart move was to try and hide instead of paying us back, so I need someone to make an example of Target Name · Last.
They were just spotted at Location · Address, so I’d recommend heading there now before the trail goes cold. Target Name · Last is a paranoid sort, so don’t be surprised if they’re not alone. Handle it however you want as long as Target Name · Last is dust when you’re done.
Stows out.
They were just spotted at Location · Address, so I’d recommend heading there now before the trail goes cold. Target Name · Last is a paranoid sort, so don’t be surprised if they’re not alone. Handle it however you want as long as Target Name · Last is dust when you’re done.
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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