Taking down a XenoThreat Hideout
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In-game briefing
Got a juicy assignment for any big-time enforcers who want to clear a big payday. Over at Location · Address we got some XenoThreat turf run by a real bastard named Target Name. Now if you've been in the system long enough, you've probably either heard of Target Name · Last or at least seen their work. Skag has a tendency to leaves bodies wherever they go.
Anyway, Judge wants this area swept clean, that means you gotta hit all three clusters and kill every XenoThreat dirt you find. Kill enough and Target Name · Last won't be able to hide.
Take them all out and have one on us.
Stows out.
Anyway, Judge wants this area swept clean, that means you gotta hit all three clusters and kill every XenoThreat dirt you find. Kill enough and Target Name · Last won't be able to hide.
Take them all out and have one on us.
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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