XenoThreat coming down on Location
headhunters_chainelimall_3c_elimspec_xtattack_vh
In-game briefing
Got a big emergency. XenoThreat apparently knocked over Location · Address a couple hours ago. They hit hard and fast before they could even get a distress out, so they've been running riot in the area unchecked.
Word is the attack was led by Target Name. A real piece of work who dropped Headhunters for XenoThreat because we kept stopping 'em from torturing people. Guess XenoThreat don't really care about that sort of thing.
Anyway, get some people and get out there, wipe out XenoThreat and take down Target Name · Last. At this point they're spread out over three different clusters of outposts, so you'll have to sweep them all.
Good hunting,
Stows out.
Word is the attack was led by Target Name. A real piece of work who dropped Headhunters for XenoThreat because we kept stopping 'em from torturing people. Guess XenoThreat don't really care about that sort of thing.
Anyway, get some people and get out there, wipe out XenoThreat and take down Target Name · Last. At this point they're spread out over three different clusters of outposts, so you'll have to sweep them all.
Good hunting,
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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