Stop Gang From Destroying Objects
headhunters_defenddestructibleentites_h
In-game briefing
Got word from some allies of ours over at Location · Address that they're coming under attack. A gang we've had run-ins with before are trying to take them over by first destroying their Objects.
This crew are mungers through and through, but they mean business and can handle themselves in a fight. It will take a bit of doing to make sure they don't blow up everything. You might even think about bringing some help along.
Handle this right and I’ll give the main contractor Scrip Amount Council Scrip.
- Stows
This crew are mungers through and through, but they mean business and can handle themselves in a fight. It will take a bit of doing to make sure they don't blow up everything. You might even think about bringing some help along.
Handle this right and I’ll give the main contractor Scrip Amount Council Scrip.
- Stows
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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