Bring the hammer down
headhunters_eliminateall_missing_generic_m
In-game briefing
We tasked one of our up-and-coming triggers named Target Name to go clean out a hideout over at Location · Address from some assholes who'd been attacking some of the locals in the area. Well, I guess they got the drop on Target Name · Last because we haven't heard shit since.
I want you to go and finish the job. While you're out there, if you can find out what happened to Target Name · Last, that'd be great. I'm sure their dad would like to know.
Stows out.
I want you to go and finish the job. While you're out there, if you can find out what happened to Target Name · Last, that'd be great. I'm sure their dad would like to know.
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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