Hit a moving target
headhunters_killship_factionalign
In-game briefing
You've been doing good work for us, so we're coming to you with this special. Citizens for Prosperity are threatening to bring law enforcement to our system. The Judges, Council, hell even the Chief don't want that to happen, so we've been cleared to take drastic steps to get them out.
We got an insider in their group who told us that they're transporting Target Name, some bigshot in their organization, into the system to personally oversee the group's progress. Ship was spotted around Location · Address, so we want it taken out.
Figure that'll send a pretty clear message that the system isn't for them.
Stows out.
We got an insider in their group who told us that they're transporting Target Name, some bigshot in their organization, into the system to personally oversee the group's progress. Ship was spotted around Location · Address, so we want it taken out.
Figure that'll send a pretty clear message that the system isn't for them.
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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