Gross Misconduct
headhunters_nyx_bombingrun_h
In-game briefing
Something to bear in mind when working with me: I got no tolerance for traitors.
Been tailing a former crew member who thought they could get away with double crossing me and turns out they've made it all the way out here to Nyx. Seems they got a job for another gang looking after the fuel facilities at Location · Address.
I'm not looking to start an all out war with these people, but why don't we make this asshole's job a little more difficult for them? Won't be easy with the amount of security they have but, grab your crew and blow those fuel containers sky high. That'll send a message.
-Stows out
Been tailing a former crew member who thought they could get away with double crossing me and turns out they've made it all the way out here to Nyx. Seems they got a job for another gang looking after the fuel facilities at Location · Address.
I'm not looking to start an all out war with these people, but why don't we make this asshole's job a little more difficult for them? Won't be easy with the amount of security they have but, grab your crew and blow those fuel containers sky high. That'll send a message.
-Stows out
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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