Search for Ship
headhunters_retrievecargo_lagrange_e_002
In-game briefing
Just lost contact with a Ship on an important run. Before they went dark, the crew was convinced someone was following them, so I’d put money on them being under attack.
Looking for someone to get their ass over to Location · Address to search for the ship and retrieve the goods. If I’m right, there will be some uninvited guests hanging around that will need to be dealt with too. Once you’ve secured the stuff, it needs to go to Destination · Address.
You down to crack a few skulls and lug some cargo. Sounds simple enough, right?
Stows out.
Looking for someone to get their ass over to Location · Address to search for the ship and retrieve the goods. If I’m right, there will be some uninvited guests hanging around that will need to be dealt with too. Once you’ve secured the stuff, it needs to go to Destination · Address.
You down to crack a few skulls and lug some cargo. Sounds simple enough, right?
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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