Scout and Scan
headhunters_securitypatrol_e
In-game briefing
Headhunters have been expanding, but still need help getting a lay of our new territory. I’ve got a run to check spots we want scanned ready to go.
This one kicks off at the location marker on your HUD and will look at a few more locations after that, but I’ll update you as we clear them out. Not expecting you to run into any trouble but no guarantees. Trouble seems to follow us.
Get this done and I'll toss the main contractor Scrip Amount Council Scrip as a thanks.
Stows out.
This one kicks off at the location marker on your HUD and will look at a few more locations after that, but I’ll update you as we clear them out. Not expecting you to run into any trouble but no guarantees. Trouble seems to follow us.
Get this done and I'll toss the main contractor Scrip Amount Council Scrip as a thanks.
Stows out.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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