Patrol Our Turf
headhunters_securitypatrol_intro
In-game briefing
Not sure if this is your kind of bag or not, but the Headhunters need someone to fly our turf to make sure no one is trying to edge into our business. And if someone is flying where they don’t belong, you’re going to deal with them.
If you’re amenable, head over to the location marker on your HUD. Start by scanning that region and then we’ll guide you to a few more spots that we want info on.
And if you needed some extra motivation, there's a bonus of Scrip Amount Council Scrip for the main contractor at the end of the job.
- Stows
If you’re amenable, head over to the location marker on your HUD. Start by scanning that region and then we’ll guide you to a few more spots that we want info on.
And if you needed some extra motivation, there's a bonus of Scrip Amount Council Scrip for the main contractor at the end of the job.
- Stows
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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