Ambush Op
headhunters_shipambush_m
In-game briefing
One of our Clips put out a kill order on a Ambush Target. Feel like making ‘em happy by taking it out?
Here’s what you need to know. The target and their escort are scheduled to pass by Location · Address. Looks like there’s an emission cloud nearby that can hide your ship’s sig. Wait there until you’re ready to strike.
The Clip only cares about wiping out the target. Anything of value you find floating in the wreckage is all yours.
And on top of that, I'll give the main contractor a bonus Scrip Amount Council Scrip to sweeten the pot.
- Stows
Here’s what you need to know. The target and their escort are scheduled to pass by Location · Address. Looks like there’s an emission cloud nearby that can hide your ship’s sig. Wait there until you’re ready to strike.
The Clip only cares about wiping out the target. Anything of value you find floating in the wreckage is all yours.
And on top of that, I'll give the main contractor a bonus Scrip Amount Council Scrip to sweeten the pot.
- Stows
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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