RSI Disc. Month: Critical Refuel Request (Ship)
iasi_refueling_h · LIVE
In the game since build 12881860
(9 October 2026).
· 2 versions recorded.
Other channels: PTU 12878398 · TECH-PREVIEW 12702947
Versions
12913470
Alpha 4.10.2 15 Oct 2026
unchanged
12881860
Alpha 4.10.2 9 Oct 2026
first recorded
RSI Disc. Month: Critical Refuel Request (Ship)
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Hey there,
Got another beacon if you've got the time. The folks at RSI have just been in touch to say that due to a ""communication issue between staff members"" their engine has run dry, and they need to moving again pronto. The Ship is located over at Location · Address and will need topping up with Fuel Type.
The client vessel will pay you at the rate of Refuel Request, and as a United Wayfarers Club contractor, you will also qualify for the UWC service fee listed above upon completion.
Of all the places for them to run dry, they couldn't have picked a worse one. I don't want to make you nervous or anything, but I'd recommend bringing a buddy with you to watch your back.
You take care of each other out there, okay? Make sure you come back in one piece.
Happy trails,
Dina Deloit
Dispatch Hub
United Wayfarers Club
""We’ve got your back""
Got another beacon if you've got the time. The folks at RSI have just been in touch to say that due to a ""communication issue between staff members"" their engine has run dry, and they need to moving again pronto. The Ship is located over at Location · Address and will need topping up with Fuel Type.
The client vessel will pay you at the rate of Refuel Request, and as a United Wayfarers Club contractor, you will also qualify for the UWC service fee listed above upon completion.
Of all the places for them to run dry, they couldn't have picked a worse one. I don't want to make you nervous or anything, but I'd recommend bringing a buddy with you to watch your back.
You take care of each other out there, okay? Make sure you come back in one piece.
Happy trails,
Dina Deloit
Dispatch Hub
United Wayfarers Club
""We’ve got your back""
Versions are recorded when a game build is read in. A build that changed nothing about this mission still appears here — that is the evidence that it was checked and stayed the same.