Claim XenoThreat Ship
roughready_salvage_xt_vh
In-game briefing
Been given some primo info that could be a boon for both of us. Someone took out a XenoThreat hauler near Location · Address. It must have some sweet, sweet salvage because a Xeno recovery team was there and working that site almost immediately. Would be a real shame if someone else showed up, knocked out the other Xeno ships, and then claimed all that salvage for their own.
I’ve got a few colleagues interested in the action themselves, but Rough & Ready members getting caught there would only look like we’re taking sides. Would be much better if an unaffiliated force stepped in to deliver the surprise strike.
Figure we can all win here. I’ll sell you the coordinates to the wreck, and you can clear out the XenoThreat forces and then pick it all apart. Pretty sure they’ll put up a fight for it, but just come in prepared and consider all that collateral damage as more profit off salvage.
- Smokey
I’ve got a few colleagues interested in the action themselves, but Rough & Ready members getting caught there would only look like we’re taking sides. Would be much better if an unaffiliated force stepped in to deliver the surprise strike.
Figure we can all win here. I’ll sell you the coordinates to the wreck, and you can clear out the XenoThreat forces and then pick it all apart. Pretty sure they’ll put up a fight for it, but just come in prepared and consider all that collateral damage as more profit off salvage.
- Smokey
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The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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