Shake Target Name Loose
tarpits_eliminateboss_destroyitem_dc
In-game briefing
Got a good tip that Target Name is hiding out over at Location · Address. We’ve been after this bastard for a while, but I’ll admit it, they’ve outsmarted us so far. Thanks to you though, that’s gonna change.
See, we finally figured out their weak spot. If you head over and cause some major property damage, it’s gonna get them so riled up that they’ll pretty much have to face you down and that’s when you take ‘em out for good and earn a big payday.
See, we finally figured out their weak spot. If you head over and cause some major property damage, it’s gonna get them so riled up that they’ll pretty much have to face you down and that’s when you take ‘em out for good and earn a big payday.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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