A Very Challenging Task
vaughn_assassination_vh_002
In-game briefing
I just got off of a comm with a client who felt obligated to monologue about why he needed a target dead.
I will spare you the details, but know that the assignment's name is Target Name. They are a relatively high profile individual and will be traveling near Location · Address in a heavily guarded ship with highly qualified escorts.
I suspect there will most likely be a full defensive reaction to any hostile actions so be prepared.
Respectfully,
Vaughn
I will spare you the details, but know that the assignment's name is Target Name. They are a relatively high profile individual and will be traveling near Location · Address in a heavily guarded ship with highly qualified escorts.
I suspect there will most likely be a full defensive reaction to any hostile actions so be prepared.
Respectfully,
Vaughn
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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