Down For the Count
vaughn_searchbody_space_h
In-game briefing
Target Name was a name that proved particularly troublesome for some time. Whether a master of evasion or just unerringly lucky all of our attempts have thus far failed.
With that being said, it seems that someone else may have beaten us to the punch so to speak. We’d like you to visit Location · Address and confirm if the target has indeed been neutralized. But be advised, I suspect they’re former crew may still be in the area, most likely out of a misplaced sense of loyalty. I’d suggest a crew of your own for this one, but will defer to your expertise.
Sincerely,
Vaughn
With that being said, it seems that someone else may have beaten us to the punch so to speak. We’d like you to visit Location · Address and confirm if the target has indeed been neutralized. But be advised, I suspect they’re former crew may still be in the area, most likely out of a misplaced sense of loyalty. I’d suggest a crew of your own for this one, but will defer to your expertise.
Sincerely,
Vaughn
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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