Alliance Aid: Supply Thief
cleanair_killship_easy · LIVE
In the game since build 12344265
(26 August 2026).
· 8 versions recorded.
Other channels: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Versions
12913470
Alpha 4.10.2 15 Oct 2026
unchanged
12881860
Alpha 4.10.2 9 Oct 2026
unchanged
12660092
Alpha 4.10.1 5 Oct 2026
unchanged
12572603
Alpha 4.10.0 12 Sep 2026
unchanged
12568521
Alpha 4.10.0 7 Sep 2026
unchanged
12545750
Alpha 4.10.0 31 Aug 2026
unchanged
12519617
Alpha 4.10.0 27 Aug 2026
unchanged
12344265
26 Aug 2026
first recorded
Alliance Aid: Supply Thief
Show text
ECKHART SECURITY, LLC.
CONTRACTS & DISPATCH
CONTRACT TYPE: Neutralize Ship
APPROVAL CODE = RT-04
FOR IMMEDIATE PROCESSING
With valuable shipments being transported to Levski thanks to this whole Alliance Aid thing, outlaws have been happy as clams targeting the loaded-up haulers. One particular scumbag, Target Name, has hit a half-dozen ships so far and everyone's pretty eager to stop their spree in its tracks.
They were last spotted harrassing ships over at Location · Address. Head there and take out their ship. Payment will be issued once they're neutralized.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
CONTRACTS & DISPATCH
CONTRACT TYPE: Neutralize Ship
APPROVAL CODE = RT-04
FOR IMMEDIATE PROCESSING
With valuable shipments being transported to Levski thanks to this whole Alliance Aid thing, outlaws have been happy as clams targeting the loaded-up haulers. One particular scumbag, Target Name, has hit a half-dozen ships so far and everyone's pretty eager to stop their spree in its tracks.
They were last spotted harrassing ships over at Location · Address. Head there and take out their ship. Payment will be issued once they're neutralized.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Versions are recorded when a game build is read in. A build that changed nothing about this mission still appears here — that is the evidence that it was checked and stayed the same.