Retrieval Op
deadsaints_recovercargo_medium
In-game briefing
You got a ship and a heavy-duty tractor beam? Good. I’ve got work for you.
Don’t know how they knew we were coming, but one of my haulers got jumped over at Location · Address. The pilot’s gone silent so I assume they’ve been ghosted, but the cargo tracker is stationary for now.
Expect the bastards who took out my pilot to still be around, so bring backup. Get the cargo and get out, don’t need to risk anymore good haulers on this mess.
Get the goods to the freight elevator to Destination · Address and I’ll send your payment.
-Twitch
Don’t know how they knew we were coming, but one of my haulers got jumped over at Location · Address. The pilot’s gone silent so I assume they’ve been ghosted, but the cargo tracker is stationary for now.
Expect the bastards who took out my pilot to still be around, so bring backup. Get the cargo and get out, don’t need to risk anymore good haulers on this mess.
Get the goods to the freight elevator to Destination · Address and I’ll send your payment.
-Twitch
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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