Lost But Not Gone
deadsaints_recovercargo_super
In-game briefing
A rival crew was able to get their hands on our delivery routes and now they have one of my cargo ships pinned down at Location · Address.
Now the ship’s sitting there being guarded by a full crew of these assholes. They must be waiting for someone to show up with a transport ship, but you’re going to get there first.
Head there with a crew of your own and a heavy-duty tractor beam to take the goods away. Make sure they’re the best people you got. It’d be a mistake to underestimate these bastards.
Ghost them and bring my cargo back to the freight elevator at Destination · Address and I’ll make sure you’re seriously comp’d for this.
-Twitch
Now the ship’s sitting there being guarded by a full crew of these assholes. They must be waiting for someone to show up with a transport ship, but you’re going to get there first.
Head there with a crew of your own and a heavy-duty tractor beam to take the goods away. Make sure they’re the best people you got. It’d be a mistake to underestimate these bastards.
Ghost them and bring my cargo back to the freight elevator at Destination · Address and I’ll make sure you’re seriously comp’d for this.
-Twitch
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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