Client Needs Combat Support
eckhart_defendship_multi_vhrt_sb
In-game briefing
ECKHART SECURITY, LLC.
CONTRACTS & DISPATCH
CONTRACT TYPE: Defend Ship
APPROVAL CODE = Approval Code
FOR IMMEDIATE PROCESSING
A longtime client needs combat support at Location · Address as fast as we can get it there. Any chance you’re interested and available?
This client can hold their own in a dogfight, so they must be up against seriously skilled fighters to have put out this call. Don’t make the mistake of heading there thinking that this is going to be easy.
Payment will be issued upon successful completion of contract.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
CONTRACTS & DISPATCH
CONTRACT TYPE: Defend Ship
APPROVAL CODE = Approval Code
FOR IMMEDIATE PROCESSING
A longtime client needs combat support at Location · Address as fast as we can get it there. Any chance you’re interested and available?
This client can hold their own in a dogfight, so they must be up against seriously skilled fighters to have put out this call. Don’t make the mistake of heading there thinking that this is going to be easy.
Payment will be issued upon successful completion of contract.
This contract is non-negotiable.
This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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