Hit on XenoThreat command
headhunters_chainelimall_boss_xenothreat_vh · LIVE
In the game since build 12572603
(12 September 2026).
· 4 versions recorded.
Other channels: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Versions
12913470
Alpha 4.10.2 15 Oct 2026
unchanged
12881860
Alpha 4.10.2 9 Oct 2026
unchanged
12660092
Alpha 4.10.1 5 Oct 2026
unchanged
12572603
Alpha 4.10.0 12 Sep 2026
first recorded
Hit on XenoThreat command
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These XenoThreat assholes are like aloprats. Every time you thing you wipe them out, they just pop back up again. They seem to be back to their usual shit and trying to put together something big. No idea what, but we've been cleared to stop it before it starts.
A group of XenoThreat biggies are supposedly meeting at Location · Address to plan or just rage or whatever it is they do, but we're gonna bust it up. Or you are.
Head over there and wipe out everyone you find. Sure enough I'm sure the biggies will jump into the fight. That's what they always do.
This'll be a tough one. As much as I hate XenoThreat, they're damn good in a fight, so watch yourself and bring help if you can.
Stows out.
A group of XenoThreat biggies are supposedly meeting at Location · Address to plan or just rage or whatever it is they do, but we're gonna bust it up. Or you are.
Head over there and wipe out everyone you find. Sure enough I'm sure the biggies will jump into the fight. That's what they always do.
This'll be a tough one. As much as I hate XenoThreat, they're damn good in a fight, so watch yourself and bring help if you can.
Stows out.
Versions are recorded when a game build is read in. A build that changed nothing about this mission still appears here — that is the evidence that it was checked and stayed the same.