Looking For Trouble
headhunters_securitypatrol_h
In-game briefing
I’ve noticed an uptick in attacks on Headhunter ships and it's got me feelin' jumpy. Got an important resupply shipment that we can’t afford to lose, and need help determining what route to send it. I’ve strung together a few potential spots that I’d set up in if I was gonna hit ‘em. Any chance you could visit and clear out any lowlifes that may be hiding there?
The route starts at the location marker on your HUD. After you scan it and clear whatever’s there, I’ll send you to a few other areas that could work. I’ve been hearing people have been rolling through these spots, so would be smart to bring a friend to watch your back.
You make it to the end and I'll give the main contractor a bonus Scrip Amount Council Scrip as thanks.
- Stows
The route starts at the location marker on your HUD. After you scan it and clear whatever’s there, I’ll send you to a few other areas that could work. I’ve been hearing people have been rolling through these spots, so would be smart to bring a friend to watch your back.
You make it to the end and I'll give the main contractor a bonus Scrip Amount Council Scrip as thanks.
- Stows
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
Walkthroughs
No walkthrough yet
A walkthrough shows the quest step by step, with screenshots — the part the game files cannot tell you.
Register to write one — it takes a minute.