Head Hunting
xenothreat_eliminatespecific_002 · LIVE
In the game since build 12572603
(12 September 2026).
· 4 versions recorded.
Other channels: HOTFIX 12572603 · PTU 12878398 · TECH-PREVIEW 12702947
Versions
12913470
Alpha 4.10.2 15 Oct 2026
unchanged
12881860
Alpha 4.10.2 9 Oct 2026
unchanged
12660092
Alpha 4.10.1 5 Oct 2026
unchanged
12572603
Alpha 4.10.0 12 Sep 2026
first recorded
Head Hunting
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The Headhunters have assembled a special strike team whose sole purpose is to attack, disrupt, and undermine our operations. As much as I’m loath to admit it, they’ve had a few small successes and are quickly becoming a concern.
XenoThreat knows the best way to kill a snake is by cutting off its head, so we’re issuing a kill order for the strike team’s commander Target Name, who according to our intelligence sources, has been hiding at Location · Address for a few days now.
I’d expect strong resistance from the Headhunter forces there. From what we’ve heard, Target Name · Last got this command partially because of the fierce loyalty they inspire in others. Putting your own crew together to tackle this would be a solid operational strategy.
Happy Head Hunting,
Comm. Spec. Engler
XenoThreat knows the best way to kill a snake is by cutting off its head, so we’re issuing a kill order for the strike team’s commander Target Name, who according to our intelligence sources, has been hiding at Location · Address for a few days now.
I’d expect strong resistance from the Headhunter forces there. From what we’ve heard, Target Name · Last got this command partially because of the fierce loyalty they inspire in others. Putting your own crew together to tackle this would be a solid operational strategy.
Happy Head Hunting,
Comm. Spec. Engler
Versions are recorded when a game build is read in. A build that changed nothing about this mission still appears here — that is the evidence that it was checked and stayed the same.