Two In The Head
eckhart_assassin_sync_h
In-game briefing
Contract's for two targets that need to be taken out at the same time.
Guess the client is worried that if they aren't eliminated together, one of them will go dark and try to get some revenge.
They go by Target Name and Target Name2.
Find yourself a team, divide and conquer.
And make sure whoever it is has got skills, because these two have a reputation for holding their own in a fight and they for sure won't be alone. Be ready for them to give you some trouble.
Guess the client is worried that if they aren't eliminated together, one of them will go dark and try to get some revenge.
They go by Target Name and Target Name2.
Find yourself a team, divide and conquer.
And make sure whoever it is has got skills, because these two have a reputation for holding their own in a fight and they for sure won't be alone. Be ready for them to give you some trouble.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
The game file carries no objective text for this contract — it is built at runtime. Most contracts are like this. A walkthrough is the only way to document the steps.
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